![]() ![]() On December 9, 2008, S2 Games announced that the game was officially freeware, with a paid "Premium Account" option that expanded certain aspects of the game. It officially released on January 16, 2008. It was developed and published by S2 Games and is the sequel to Savge: The Battle for Newerth. I guess you hate the game or you love the game (you can see it at the scores people give), but I really love it.Savage 2: A Tortured Soul is the sequel to Savage: The Battle for Newerth, a fantasy and science fiction themed video game that combines elements of the first-person shooter, real-time strategy, and action role-playing game genres. ![]() The units are better balanced (as I already mentioned), the melee system is vastly improved, ranged weapons have become less important (which was really annoying in Savage 1: if a group of people attacked with ranged units melee combat was impossible), thanks to the automated steam mines and mine groves you don't have to mine yourself anymore, Stamina system is better (more stamina with faster reload but attacking costs stamina too, predifined classes (some consider this bad but I think it's a good thing because a legionnaire with a markman's bow was somewhat overpowering, now you have classes made for archery, made for melee combat, etc). It's not just a graphic improvement of Savage 1. Two Shape Shifters can bring down a Legionnaire if they use spells and teamwork. Some classes cost more than others, but they are not overpowering. Also a player who is playing for 20 minutes in a game has not a big advantage over a player that plays for 3 minutes. The fact that some players kick my ass while other players barely put up a fight proves that it's not random. Of course if you charge at your enemies and start clicking mouse buttons at random you don't stand a chance, but if you don't panic and wait for your enemy to do something, you can react effectively. When you start playing it might seem like that but with some practice you can really become better. Some people say it's too luck based and that the melee fighting is too fast to react effectively. Some people say it's too luck based and that the melee fighting is Finally a melee based game where you actually have to do something. ![]() … Expandįinally a melee based game where you actually have to do something. The game also features a comprehensive single-player tutorial/training – something that many Savage fans requested and S2 Games feels is necessary in order to shorten the learning curve of a detailed game such as this. Gameplay is greatly superior as well due to a vastly improved melee system, an enhanced, officer-based battle grouping system, 20 unit class based system, FPS fast action paced gameplay for certain types of characters, third person RPG slower paced gameplay for others, better items with more RPG elements, and an improved spell casting system. The sequel features enhanced character models, higher quality animations, bump mapping, realistic, reflective water effects, dynamic shadows, point lighting, and an enhanced particle/spell effect system. The sequel features enhanced character models, higher quality animations, bump mapping, realistic, reflective water effects, dynamic From the same core team that conceptualized and created Savage, Savage 2: A Tortured Soul transports PC gamers to the next level in multiplayer gaming. ![]() Summary: From the same core team that conceptualized and created Savage, Savage 2: A Tortured Soul transports PC gamers to the next level in multiplayer gaming. ![]()
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